Company:
Matthew Pernack Via Kick Starter
History:
Collectable Card Gaming (CCG) or Trading Card Game (TCG) are card games that use specifically designed cards that used in a strategic game play with other players. The first successful game was Magic: The Gathering (M:TG) created in 1993 by Wizards of the Coast with most other games trying to emulate it. Other note worthy games include The Pokémon Card game from Nintendo and Yu-Gi-Yo. Most CCGs are based on fantasy genres. Some other successful games were created from existing franchises such as Star Wars, World of War Craft, Game of Thrones and Lord of the Rings.
Problem:
CCGs are considered for nerds, dorks and geeks.
Opportunity:
Graphic Designers tend to geek out on graphic design related items. Creating a card game based on Typography would give designers the ability to embrace their inner geek while also promoting my self.
Problem:
Wizards of the Coast holds many patients on Magic: The Gathering and its play mechanics. The problem would be to create a game that does not follow the mechanics of M:TG and is its own game.
Schedule:
Week 1: Research various CCGs and game mechanics.
Week 2: Create game mechanics and start on card art.
Week 3: Continue working on cards and Create logo ideas.
Week 4: Continue working on card art, logo and packaging.
Week 5: Finish up Game and present to class.
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